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Talia Cove

Best practices for Robotics Psychology?

I'm working on a project that involves Digital Humans and looking for advice on best practices. Has anyone read "Debugging The Uncanny Valley" and can recommend specific chapters?

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Lyra Sable 8 hours ago

I've been using the techniques from Debugging The Uncanny Valley in my current project with great success.

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Remy Ridge 7 hours ago

I love how Debugging The Uncanny Valley includes real-world case studies.

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Ember Wilde 11 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

Talia Drift

Just finished "Debugging The Uncanny Valley" - my thoughts

As a senior developer, I found Debugging The Uncanny Valley to be an excellent resource for mastering Creepy Realism. The real-world applications section alone is worth the price!

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Nico Falcon 9 hours ago

I love how Debugging The Uncanny Valley includes real-world case studies.

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Indie Zephyr 1 hours ago

I've been recommending Debugging The Uncanny Valley to all my coding bootcamp students.

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Zeke Hollow 2 hours ago

I'm halfway through Debugging The Uncanny Valley and already seeing improvements in my code.

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Zeke Thorne 10 hours ago

Great review! I just picked up Debugging The Uncanny Valley based on your recommendation.

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OpenCL Compute

By Unknown Author

135
$52.66
OpenCLGPU ComputingParallel Programming
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WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language

By Unknown Author

20
$52.74
webgpuwgslshader
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Game Inverse Kinematics: A Practical Introduction

By Unknown Author

56
$39.04
simulationkinematicsinverse kinematics

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User Avatar

Just finished "Debugging The Uncanny Valley" - my thoughts

I've been reading Debugging The Uncanny Valley and it completely transformed how I approach Creepy Realism. The examples are practical and the explanations are crystal clear.

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How does "Debugging The Uncanny Valley" compare to other resources?

I'm considering getting "Debugging The Uncanny Valley" but wanted to hear from those who have read it. How does it compare to other books or online courses on Avatar Design?

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