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Best practices for programming?
I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 1: Primer" and can recommend specific chapters?

How does "Foundations of Graphics & Compute: Volume 1: Primer" compare to other resources?
I'm considering getting "Foundations of Graphics & Compute: Volume 1: Primer" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?


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View AllJust finished "Foundations of Graphics & Compute: Volume 1: Primer" - my thoughts
What sets Foundations of Graphics & Compute: Volume 1: Primer apart is its focus on practical graphics techniques. You can immediately apply what you learn to real projects.

How does "Foundations of Graphics & Compute: Volume 1: Primer" compare to other resources?
I'm considering getting "Foundations of Graphics & Compute: Volume 1: Primer" but wanted to hear from those who have read it. How does it compare to other books or online courses on graphics?
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Foundations of Graphics & Compute: Volume 1: Primer is worth it just for the appendix on best practices.
I love how Foundations of Graphics & Compute: Volume 1: Primer includes real-world case studies.