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How does "Special Effects Programming with WebGPU" compare to other resources?
I'm considering getting "Special Effects Programming with WebGPU" but wanted to hear from those who have read it. How does it compare to other books or online courses on shader?
Best practices for simulation?
I'm working on a project that involves wgsl and looking for advice on best practices. Has anyone read "Special Effects Programming with WebGPU" and can recommend specific chapters?
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Best practices for graphics?
I'm working on a project that involves wgsl and looking for advice on best practices. Has anyone read "Special Effects Programming with WebGPU" and can recommend specific chapters?
How does "Special Effects Programming with WebGPU" compare to other resources?
I'm considering getting "Special Effects Programming with WebGPU" but wanted to hear from those who have read it. How does it compare to other books or online courses on wgsl?
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The quizzes at the end of each chapter in Special Effects Programming with WebGPU are great for self-assessment.
The diagrams in chapter 4 of Special Effects Programming with WebGPU make complex concepts much easier to understand.