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Luna Thorne

Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

Foundations of Graphics & Compute: Volume 2: Rendering contains advanced techniques for webgpu that even experienced developers will find valuable.

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Bodhi Nova 2 hours ago

I've been recommending Foundations of Graphics & Compute: Volume 2: Rendering to all my coding bootcamp students.

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Ivy Glade 2 hours ago

The diagrams in chapter 4 of Foundations of Graphics & Compute: Volume 2: Rendering make complex concepts much easier to understand.

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Luna Quill 6 hours ago

I've been using the techniques from Foundations of Graphics & Compute: Volume 2: Rendering in my current project with great success.

Sienna Meadow

How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?

I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on compute?

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Atlas Rune 5 hours ago

Great review! I just picked up Foundations of Graphics & Compute: Volume 2: Rendering based on your recommendation.

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Freya Sable 7 hours ago

I love how Foundations of Graphics & Compute: Volume 2: Rendering includes real-world case studies.

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Bodhi Shadow 2 hours ago

I've been using the techniques from Foundations of Graphics & Compute: Volume 2: Rendering in my current project with great success.

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Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

The Foundations of Graphics & Compute: Volume 2: Rendering book provides comprehensive coverage of webgpu that I haven't found in any other resource.

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Best practices for ai?

I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 2: Rendering" and can recommend specific chapters?

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