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Ivy Flame

Just finished "Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)" - my thoughts

As a senior developer, I found Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series) to be an excellent resource for mastering visualization. The real-world applications section alone is worth the price!

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Sage Jet 1 hours ago

I appreciate how Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series) balances theory with practical examples.

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Remy Nova 5 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

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Caius Vesper 1 hours ago

The quizzes at the end of each chapter in Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series) are great for self-assessment.

Aurora Breeze

How does "Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)" compare to other resources?

I'm considering getting "Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)" but wanted to hear from those who have read it. How does it compare to other books or online courses on compute?

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Zara Vale 10 hours ago

Has anyone tried the exercises in chapter 7? They're challenging but rewarding!

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Zara Lumen 3 hours ago

I've been recommending Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series) to all my coding bootcamp students.

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Best practices for wgsl?

I'm working on a project that involves compute and looking for advice on best practices. Has anyone read "Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)" and can recommend specific chapters?

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Best practices for visualization?

I'm working on a project that involves graphics and looking for advice on best practices. Has anyone read "Introduction to Ray-Tracing using WebGPU API in 20 Minutes: (Coffee Book Series)" and can recommend specific chapters?

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