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Kai Drift

Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

After reading Foundations of Graphics & Compute: Volume 2: Rendering, I finally feel confident with webgpu. The author has a gift for explaining difficult concepts.

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Leo Frost 10 hours ago

The online resources that come with Foundations of Graphics & Compute: Volume 2: Rendering are incredibly valuable.

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Rumi Rune 11 hours ago

Great review! I just picked up Foundations of Graphics & Compute: Volume 2: Rendering based on your recommendation.

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Nova Frost 5 hours ago

The quizzes at the end of each chapter in Foundations of Graphics & Compute: Volume 2: Rendering are great for self-assessment.

Leo Wilde

How does "Foundations of Graphics & Compute: Volume 2: Rendering" compare to other resources?

I'm considering getting "Foundations of Graphics & Compute: Volume 2: Rendering" but wanted to hear from those who have read it. How does it compare to other books or online courses on webgpu?

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Caius Nova 5 hours ago

The diagrams in chapter 4 of Foundations of Graphics & Compute: Volume 2: Rendering make complex concepts much easier to understand.

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Lyra Breeze 1 hours ago

Great review! I just picked up Foundations of Graphics & Compute: Volume 2: Rendering based on your recommendation.

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User Avatar

Just finished "Foundations of Graphics & Compute: Volume 2: Rendering" - my thoughts

I've been reading Foundations of Graphics & Compute: Volume 2: Rendering and it completely transformed how I approach simulation. The examples are practical and the explanations are crystal clear.

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Best practices for ai?

I'm working on a project that involves webgpu and looking for advice on best practices. Has anyone read "Foundations of Graphics & Compute: Volume 2: Rendering" and can recommend specific chapters?

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