Foundations of Graphics & Compute: Volume 5: Ray-Tracing

Foundations of Graphics & Compute: Volume 5: Ray-Tracing

By Unknown Author

Published January 10, 2025
ISBN 979-8306564760
Rating 4.5/5

This comprehensive guide to webgpu, graphics, compute provides developers with practical knowledge and advanced techniques. Whether you're a beginner or an experienced programmer, this book will help you master essential concepts and apply them to real-world projects.

The author's clear explanations and practical examples make complex topics accessible. Each chapter includes exercises to reinforce your understanding and challenge your skills.

webgpugraphicscompute

Reader Reviews

Reviewer Avatar
Max Drift
9 days ago

Still recovering fromFoundations of Graphics & Compute: Volume 5: Ray-Tracing

As a senior developer, I found Foundations of Graphics & Compute: Volume 5: Ray-Tracing to be an excellent resource for mastering webgpu. The real-world applications section alone is worth the price!

Reviewer Avatar
Indie Shore
16 days ago

Let’s talk aboutFoundations of Graphics & Compute: Volume 5: Ray-Tracing

I've recommended Foundations of Graphics & Compute: Volume 5: Ray-Tracing to everyone on my team. The chapters on webgpu have improved our code quality dramatically.

Reviewer Avatar
Juno Gale
30 days ago

Just finished readingFoundations of Graphics & Compute: Volume 5: Ray-Tracing

As a senior developer, I found Foundations of Graphics & Compute: Volume 5: Ray-Tracing to be an excellent resource for mastering graphics. The real-world applications section alone is worth the price!

Reviewer Avatar
Max Hollow
14 days ago

Here’s my rant aboutFoundations of Graphics & Compute: Volume 5: Ray-Tracing

After reading Foundations of Graphics & Compute: Volume 5: Ray-Tracing, I finally feel confident with webgpu. The author has a gift for explaining difficult concepts.

Frequently Asked Questions

Is this book suitable for beginners?

Yes, Foundations of Graphics & Compute: Volume 5: Ray-Tracing starts with the basics and gradually progresses to more advanced topics, making it suitable for beginners.

Does this book include practical examples?

Absolutely! Foundations of Graphics & Compute: Volume 5: Ray-Tracing is filled with real-world examples and practical exercises to reinforce the concepts.

What programming languages are covered?

Foundations of Graphics & Compute: Volume 5: Ray-Tracing primarily focuses on webgpu but the concepts can be applied to various languages.

Are there any online resources that accompany this book?

Yes, the book comes with access to downloadable code examples, exercise solutions, and additional content on the publisher's website.

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